Add collision object for the support plane
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@ -148,22 +148,30 @@ class GraspController:
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return "succeeded" if success else "failed"
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def create_collision_scene(self, grasp):
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# Segment support plane, cluster, and create collision objects from convex hulls
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# Segment support surface
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cloud = self.policy.tsdf.get_scene_cloud()
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cloud = cloud.transform(self.policy.T_base_task.as_matrix())
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_, inliers = cloud.segment_plane(0.01, 3, 1000)
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support_cloud = cloud.select_by_index(inliers)
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cloud = cloud.select_by_index(inliers, invert=True)
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# Cluster cloud, generate convex hulls and add collision objects to the scene
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labels = np.array(cloud.cluster_dbscan(eps=0.02, min_points=10))
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self.target_co_name, min_dist = None, np.inf
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self.target_co_name = None
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min_dist = np.inf
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tip = grasp.pose.apply([0.0, 0.0, 0.05])
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for l in range(labels.max() + 1):
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segment = cloud.select_by_index(np.flatnonzero(labels == l))
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for label in range(labels.max() + 1):
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segment = cloud.select_by_index(np.flatnonzero(labels == label))
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hull = compute_convex_hull(segment)
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name = f"object_{l}"
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name = f"object_{label}"
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self.add_collision_mesh(name, hull)
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dist = trimesh.proximity.closest_point_naive(hull, np.array([tip]))[1]
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if dist < min_dist:
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self.target_co_name, min_dist = name, dist
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# Add collision object for the support
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self.add_collision_mesh("support", compute_convex_hull(support_cloud))
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rospy.sleep(1.0)
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def add_collision_mesh(self, name, mesh):
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