Improve visualization of ray casting

This commit is contained in:
Michel Breyer 2021-12-06 08:38:32 +01:00
parent bcbeb3ebed
commit 6f735531e0
2 changed files with 59 additions and 31 deletions

View File

@ -76,7 +76,7 @@ class NextBestView(MultiViewPolicy):
with Timer("cost_computation"):
costs = [self.cost_fn(v) for v in views]
utilities = gains / np.sum(gains) - costs / np.sum(costs)
self.vis.views(self.base_frame, self.intrinsic, views, utilities)
self.vis.ig_views(self.base_frame, self.intrinsic, views, utilities)
i = np.argmax(utilities)
nbv, gain = views[i], gains[i]
@ -104,7 +104,7 @@ class NextBestView(MultiViewPolicy):
view_candidates.append(view)
return view_candidates
def ig_fn(self, view, downsample):
def ig_fn(self, view, downsample, vis=False):
tsdf_grid, voxel_size = self.tsdf.get_grid(), self.tsdf.voxel_size
tsdf_grid = -1.0 + 2.0 * tsdf_grid # Open3D maps tsdf to [0,1]
@ -157,6 +157,14 @@ class NextBestView(MultiViewPolicy):
tsdfs = tsdf_grid[i, j, k]
ig = np.logical_and(tsdfs > -1.0, tsdfs < 0.0).sum()
if vis:
dirs = []
for u in range(u_min, u_max):
for v in range(v_min, v_max):
d = np.asarray([(u - cx) / fx, (v - cy) / fy, 1.0])
dirs.append(ori @ (d / np.linalg.norm(d)))
self.vis.rays(self.task_frame, pos, dirs, t_max)
return ig
def cost_fn(self, view):

View File

@ -3,11 +3,13 @@ import numpy as np
from robot_helpers.ros.rviz import *
from robot_helpers.spatial import Transform
import vgn.rviz
from vgn.utils import box_lines
from vgn.utils import *
cm = lambda s: tuple([float(1 - s), float(s), float(0)])
red = [1.0, 0.0, 0.0]
blue = [0, 0.6, 1.0]
grey = [0.9, 0.9, 0.9]
class Visualizer(vgn.rviz.Visualizer):
@ -19,17 +21,26 @@ class Visualizer(vgn.rviz.Visualizer):
marker = create_line_list_marker(frame, pose, scale, color, lines, "bbox")
self.draw([marker])
def rays(self, frame, origin, directions, t_max=1.0):
lines = [[origin, origin + t_max * direction] for direction in directions]
marker = create_line_list_marker(
frame,
Transform.identity(),
[0.001, 0.0, 0.0],
[0.9, 0.9, 0.9],
lines,
"rays",
)
self.draw([marker])
def ig_views(self, frame, intrinsic, views, values):
vmin, vmax = min(values), max(values)
scale = [0.002, 0.0, 0.0]
near, far = 0.0, 0.02
markers = []
for i, (view, value) in enumerate(zip(views, values)):
color = cm((value - vmin) / (vmax - vmin))
marker = create_view_marker(
frame,
view,
scale,
color,
intrinsic,
near,
far,
ns="ig_views",
id=i,
)
markers.append(marker)
self.draw(markers)
def path(self, frame, poses):
color = blue
@ -67,25 +78,34 @@ class Visualizer(vgn.rviz.Visualizer):
)
self.draw([marker])
def views(self, frame, intrinsic, views, values):
vmin, vmax = min(values), max(values)
scale = [0.002, 0.0, 0.0]
near, far = 0.0, 0.02
def rays(self, frame, origin, directions, t_max=1.0):
lines = [[origin, origin + t_max * direction] for direction in directions]
marker = create_line_list_marker(
frame,
Transform.identity(),
[0.001, 0.0, 0.0],
grey,
lines,
"rays",
)
self.draw([marker])
def views(self, frame, intrinsic, views):
markers = []
for i, (view, value) in enumerate(zip(views, values)):
color = cm((value - vmin) / (vmax - vmin))
marker = create_view_marker(
frame,
view,
scale,
color,
intrinsic,
near,
far,
ns="views",
id=i,
for i, view in enumerate(views):
markers.append(
create_view_marker(
frame,
view,
[0.002, 0.0, 0.0],
blue,
intrinsic,
0.0,
0.02,
ns="views",
id=i,
)
)
markers.append(marker)
self.draw(markers)