import numpy as np import open3d as o3d import torch class PtsUtil: @staticmethod def voxel_downsample_point_cloud(point_cloud, voxel_size=0.005): o3d_pc = o3d.geometry.PointCloud() o3d_pc.points = o3d.utility.Vector3dVector(point_cloud) downsampled_pc = o3d_pc.voxel_down_sample(voxel_size) return np.asarray(downsampled_pc.points) @staticmethod def transform_point_cloud(points, pose_mat): points_h = np.concatenate([points, np.ones((points.shape[0], 1))], axis=1) points_h = np.dot(pose_mat, points_h.T).T return points_h[:, :3] @staticmethod def random_downsample_point_cloud(point_cloud, num_points): idx = np.random.choice(len(point_cloud), num_points, replace=True) return point_cloud[idx] @staticmethod def random_downsample_point_cloud_tensor(point_cloud, num_points): idx = torch.randint(0, len(point_cloud), (num_points,)) return point_cloud[idx]